# %%
PROJECT_PATH = '/home/md/Work/ligalytics/leagues_stable/'
import os, sys
sys.path.insert(0, PROJECT_PATH)
os.environ.setdefault("DJANGO_SETTINGS_MODULE", "leagues.settings")
# XPRESS ENVIRONMENT
os.environ['XPRESSDIR'] = "/opt/xpressmp_8.4"
os.environ['XPRESS'] = "/opt/xpressmp_8.4/bin"
os.environ['LD_LIBRARY_PATH'] = os.environ['XPRESSDIR']+"/lib:"+os.environ['LD_LIBRARY_PATH']
os.environ['DYLD_LIBRARY_PATH'] = os.environ['XPRESSDIR']+"/lib:"
os.environ['SHLIB_PATH'] = os.environ['XPRESSDIR']+"/lib:"
os.environ['LIBPATH'] = os.environ['XPRESSDIR']+"/lib:"
# os.environ['PYTHONPATH'] =os.environ['XPRESSDIR']+"/lib:"+os.environ['PYTHONPATH']
os.environ['PYTHONPATH'] =os.environ['XPRESSDIR']+"/lib:"
os.environ['CLASSPATH'] =os.environ['XPRESSDIR']+"/lib/xprs.jar:"
os.environ['CLASSPATH'] =os.environ['XPRESSDIR']+"/lib/xprb.jar:"+os.environ['CLASSPATH']
os.environ['CLASSPATH'] =os.environ['XPRESSDIR']+"/lib/xprm.jar:"+os.environ['CLASSPATH']
os.environ['PATH'] =os.environ['XPRESSDIR']+"/bin:"+os.environ['PATH']
from leagues import settings
settings.DATABASES['default']['NAME'] = PROJECT_PATH+'/db.sqlite3'
import django
django.setup()
from scheduler.models import *
import operator
from scheduler.solver.functions import *
from common.functions import distanceInKmByGPS
import pandas as pd
import numpy as np
from django.db.models import Count, F, Value
from pulp import *
def makeIntVar(v):
if type(v) != int:
v.cat = LpInteger
# print ("int var ", v)
def setStart(v, vl):
if type(v) != int:
vl = float(vl)
v.start = vl
def setLB(v, vl):
if type(v) != int:
vl = float(vl)
v.lowBound = vl
# print ("set lb ", v , " = ", vl)
def setUB(v, vl):
if type(v) != int:
vl = float(vl)
v.upBound = vl
# print ("set ub ", v , " = ", vl)
def getVal(v):
if type(v) == int:
return v
else:
return v.value()
user_is_staff = True
runMode = 'New'
localsearch_time = 0
solver = '?'
s2 = 3
thisScenario = Scenario.objects.get(id=s2)
thisSeason = thisScenario.season
thisLeague = thisSeason.league
mathModelName = thisLeague.name
if thisSeason.optimizationParameters != "":
mathModelName = thisSeason.optimizationParameters
# %%
otherScenGames = []
if thisSeason.improvementObjective != "--":
for otherScenario in Scenario.objects.filter(season=thisSeason):
impObjWeight = 5
if thisSeason.improvementObjective == "stick to old solutions":
impObjWeight = -5
if otherScenario.solutionlist() != [['']]:
for g in otherScenario.solutionlist():
otherScenGames.append(
(int(g[1]), int(g[2]), int(g[3]), impObjWeight))
getGlobalCountry = {gc['uefa']: gc['id']
for gc in GlobalCountry.objects.values()}
teamObjects = Team.objects.filter(
season=thisSeason, active=True).order_by('position').values()
teams = []
realteams = []
faketeams = []
importantteams = []
shortteams = []
t_pos = {}
t_pot = {}
t_color = {}
t_country = {}
t_globalCountry = {}
t_stadium = {}
t_shortname = {}
t_usePhases = {}
t_lon = {}
t_lat = {}
t_attractivity = {}
getTeamById = {}
getTeamIdByName = {}
getTeamIdByShortName = {}
getTeamByName = {}
getStadiumById = {}
teamByShort = {}
top4 = []
for t in teamObjects:
# print (t['name'], t['id'])
teams.append(t['id'])
shortteams.append(t['shortname'])
teamByShort[t['shortname']] = t['name']
getTeamIdByShortName[t['shortname']] = t['id']
if t['name'] != '-':
realteams.append(t['id'])
else:
faketeams.append(t['id'])
if t['very_important']:
importantteams.append(t['id'])
t_country[t['id']] = t['country']
t_globalCountry[t['id']] = t['globalCountry_id']
if not t_globalCountry[t['id']] and t_country[t['id']] in getGlobalCountry.keys():
t_globalCountry[t['id']] = getGlobalCountry[t_country[t['id']]]
t_pos[t['name']] = t['position']
t_color[t['name']] = "lightyellow"
t_pot[t['id']] = t['pot']
t_stadium[t['id']] = t['stadium']
t_attractivity[t['id']] = t['attractivity']
t_lon[t['id']] = t['longitude']
t_lat[t['id']] = t['latitude']
t_shortname[t['id']] = t['shortname']
t_usePhases[t['id']] = thisScenario.usePhases
getTeamById[t['id']] = t['name']
getStadiumById[t['id']] = t['stadium']
getTeamIdByName[t['name']] = t['id']
getTeamByName[t['name']] = t
if t['attractivity'] >= thisSeason.topTeamMinCoefficient:
top4.append(t['id'])
inactive_teams = []
for t in Team.objects.filter(season=thisSeason, active=False).order_by('position').values():
inactive_teams.append(t['id'])
t_attractivity[t['id']] = t['attractivity']
t_lon[t['id']] = t['longitude']
t_lat[t['id']] = t['latitude']
t_country[t['id']] = t['country']
getTeamById[t['id']] = t['name']
lowerBoundFound = False
distance = {}
attractivity = {}
distanceById = {}
distanceInDaysById = {}
stadium_names = set([t['stadium'] for t in teamObjects if t['stadium'] != ''])
stadium_id = {}
stadium_name = {}
sid = 0
for stadium in stadium_names:
stadium_name[sid] = stadium
stadium_id[stadium] = sid
sid += 1
stadiums = list(stadium_name.keys())
teamsOfStadium = {st: [] for st in stadiums}
travelDict = thisSeason.travelDict()
for t1 in teamObjects:
if t1['stadium'] != '':
teamsOfStadium[stadium_id[t1['stadium']]].append(t1['id'])
for t2 in teamObjects:
# distance[t1['name'],t2['name']] = distanceInKm(t1,t2)
# print (t1['name'],t2['name'],distance[t1['name'],t2['name']] ," -> ", travelDict[t1['id']][t2['id']]['distance'] )
distance[t1['name'], t2['name']
] = travelDict[t1['id']][t2['id']]['distance']
distanceById[t1['id'], t2['id']] = distance[t1['name'], t2['name']]
distanceInDaysById[t1['id'], t2['id']] = int(
distance[t1['name'], t2['name']]/350 + 0.99)
attractivity[t1['id'], t2['id']] = int(
100*t1['attractivity']*t2['attractivity'])
dayObjects = Day.objects.filter(season=thisSeason).values()
days = [d['id'] for d in dayObjects if d['round'] > 0]
higherSeasons = thisSeason.higherSeasons()
higherGames = thisSeason.higherGames()
this_season_team_names = list(getTeamByName.keys())
higherTeamObjects = Team.objects.filter(
season__in=higherSeasons, active=True).values()
higherDayObjects = Day.objects.filter(
season__in=higherSeasons, maxGames__gte=1).values()
higherTeams = [t['id'] for t in higherTeamObjects]
higherTeamsOf = {t: [] for t in teams}
for t in higherTeamObjects:
getTeamById[t['id']] = t['name']
t_country[t['id']] = t['country']
if t['name'] in this_season_team_names:
higherTeamsOf[getTeamIdByName[t['name']]].append(t['id'])
print("Teams : ", teams)
print("VIP Teams : ", importantteams)
print("TOP Teams : ", top4)
allConferences = Conference.objects.filter(scenario=s2)
sharedStadiums = False
for ff in thisSeason.federationmember.all():
sharedStadiums = ff.federation.sharedStadiums
# print ("\nGroups : ")
t_conference = {t: 0 for t in teams}
conf_teams = {}
for c in Conference.objects.filter(scenario=s2, regional=False).order_by('name'):
# print ("A" , c)
cteams = c.teams.filter(active=True)
conf_teams[c.name] = []
for t in cteams:
conf_teams[c.name].append(t.id)
# print ("group for ", t)
# if t_conference[t.id]!=0:
# print (getTeamById[t.id] , " in several groups")
if t_conference[t.id] == 0 or len(cteams) < len(t_conference[t.id].teams.filter(active=True)):
t_conference[t.id] = c
# print (" is " , c )
# for t in set([t for t in teams if t_conference[t]==0 ]):
# print (" no group " , getTeamById[ t])
# return ''
prioVal = {'A': 25, 'B': 5, 'C': 1, 'Hard': 1000}
sw_prio = {}
sw_float1 = {}
sw_float2 = {}
sw_int1 = {}
sw_int2 = {}
sw_text = {}
for sw in SpecialWish.objects.filter(scenario=s2):
sw_prio[sw.name] = prioVal[sw.prio] if sw.active else 0
sw_float1[sw.name] = sw.float1
sw_float2[sw.name] = sw.float2
sw_int1[sw.name] = sw.int1
sw_int2[sw.name] = sw.int2
sw_text[sw.name] = sw.text
special_wishes = list(sw_prio.keys())
special_wishes_active = [sw for sw in special_wishes if sw_prio[sw] > 0]
print(special_wishes_active)
noBreakLimitTeams = []
if "allowManyBreaksInRow" in special_wishes_active:
noBreakLimitTeams = sw_text["allowManyBreaksInRow"].split(",")
print(noBreakLimitTeams)
noBreakLimitTeams = [
t for t in teams if getTeamById[t] in noBreakLimitTeams]
print(noBreakLimitTeams)
pairings_tmp = Pairing.objects.filter(scenario=s2, active=True).values()
pairings_tmp2 = Pairing.objects.filter(
scenario__is_published=True, team1__id__in=teams, team2__id__in=higherTeams, active=True).values()
pairings_tmp3 = Pairing.objects.filter(
scenario__is_published=True, team2__id__in=teams, team1__id__in=higherTeams, active=True).values()
pairings = []
for p in [p for p in pairings_tmp if p['team1_id'] in teams and p['team2_id'] in teams+higherTeams] + [p for p in pairings_tmp2] + [p for p in pairings_tmp3]:
if p not in pairings:
pairings.append(p)
breaks = Break.objects.filter(season=thisSeason).values()
blockings_tmp = Blocking.objects.filter(scenario=s2, active=True).values()
blockings = [bl for bl in blockings_tmp if bl['team_id'] in teams]
# times = ['Early', 'Late']
timeObjects = TimeSlot.objects.filter(season=thisSeason).values()
times = [str(t['id']) for t in timeObjects]
getTimeById = {str(t['id']): t['name'] for t in timeObjects}
getIdByTime = {t['name']: str(t['id']) for t in timeObjects}
blocked_arena = {
(t, d, tm): False for t in teams for d in days for tm in ["----"] + times}
hidden_arena = {(t, d, tm): False for t in teams for d in days for tm in [
"----"] + times}
nBlockingHome = 0
nBlockingAway = 0
for bl in blockings:
if bl['type'] in ["Hide"]:
hidden_arena[(bl['team_id'], bl['day_id'], bl['time'])] = True
if bl['type'] in ["Home", "Hide"]:
nBlockingHome += 1
blocked_arena[(bl['team_id'], bl['day_id'], bl['time'])] = True
else:
nBlockingAway += 1
nTeams = len(teams)
nPhases = thisSeason.numPhases
groupView = thisSeason.groupBased
gameCntr = {(t1, t2): 0 for t1 in teams for t2 in teams}
undirectedGameCntr = {(t1, t2): 0 for t1 in teams for t2 in teams}
for t1 in teams:
for t2 in teams:
if t1 != t2:
gameCntr[(t1, t2)] += nPhases/2
for (t1, t2) in gameCntr.keys():
if gameCntr[(t1, t2)] % 1 != 0:
undirectedGameCntr[(t1, t2)] = 1
gameCntr[(t1, t2)] = int(gameCntr[(t1, t2)])
games = [gm for gm in gameCntr.keys() if gameCntr[gm] +
undirectedGameCntr[gm] > 0]
objectiveFunctionWeights = ObjectiveFunctionWeight.objects.filter(
scenario=s2).values()
gew = {}
gew['Trips'] = 5
gew['Derbies'] = 5
gew['Pairings'] = 5
for ow in objectiveFunctionWeights:
gew[ow['name']] = ow['use'] * ow['prio']
objectivePrio = 'Breaks'
if gew['Trips'] > gew['Breaks']:
objectivePrio = 'Trips'
print("objectivePrio:", objectivePrio)
specialGameControl = mathModelName in ["Florida State League"]
if len(games) == 0:
games = [(t1, t2) for t1 in teams for t2 in teams if t1 != t2]
specialGameControl = True
realgames = [(t1, t2) for (t1, t2) in games if getTeamById[t1]
!= "-" and getTeamById[t2] != "-"]
# nur wenn die solutionlist alle spiele enthält, wird dieser modus aktiviert
evalRun = (runMode == "Improve" and localsearch_time == 0
and len(thisScenario.solutionlist()) == sum([gameCntr[gm]+0.5*undirectedGameCntr[gm] for gm in realgames]))
opponents = {t: set([]) for t in realteams}
for (t1, t2) in games:
if t1 in realteams and t2 in realteams:
opponents[t1].add(t2)
opponents[t2].add(t1)
# %%
gmClusters = range(1, nTeams+2)
if nPhases > 0 and not thisSeason.useFeatureOpponentMatrix and not specialGameControl:
gmClusters = range(1, 2)
print("gmClusters", gmClusters)
gameClusterTeams = {c: [t for t in teams] for c in gmClusters}
gameClusters = [c for c in gameClusterTeams.keys() if len(
gameClusterTeams[c]) > 0]
biggestGroupSize = max([len(gameClusterTeams[c]) for c in gameClusters])
# %%
nPhases = min([gameCntr[(t1, t2)] + gameCntr[(t2, t1)] +
undirectedGameCntr[(t1, t2)] for (t1, t2) in realgames])
tripStartHeuristicGroupsize = 1 if thisSeason.tripStartHeuristicGroupsize == "None" else int(
thisSeason.tripStartHeuristicGroupsize)
defaultGameRepetions = 1 if not mathModelName in ["NHL", "NBA"] else 2
nPhases = max(1, int(nPhases/defaultGameRepetions))
phases = range(nPhases)
useBasicGames = nPhases > 0
if not useBasicGames:
print('no basic games but biggest group size ',
biggestGroupSize, ' in nPhases ', nPhases)
nRounds = thisSeason.nRounds
rounds = range(1, nRounds+1)
# nRoundsPerPhase= 1
# if nPhases>0:
nRoundsPerPhase = int(nRounds/nPhases)
print('nRounds ', nRounds)
print('nPhases ', nPhases)
print('nRoundsPerPhase ', nRoundsPerPhase)
print('defaultGameRepetions ', defaultGameRepetions)
print('tripStartHeuristicGroupsize ', tripStartHeuristicGroupsize)
getPhaseOfRound = {r: min(nPhases-1, int((r-1)/nRoundsPerPhase))
for r in rounds}
getDaysOfPhase = {p: [] for p in phases}
getDays = {r: [] for r in rounds}
roundGamesMax = {r: 0 for r in rounds}
roundGamesMin = {r: 0 for r in rounds}
getDayById = {d['id']: d for d in dayObjects}
getDayByDateTime = {}
getNiceDayRaw = {d['id']: d['day'] for d in dayObjects}
getNiceDay = {d['id']: d['day'] for d in dayObjects}
getWeekDay = {d['id']: '' for d in dayObjects}
getDateTimeDay = {d['id']: '' for d in dayObjects}
getRoundByDay = {d['id']: d['round'] for d in dayObjects if d['round'] > 0}
getDayMinGames = {d['id']: d['minGames'] for d in dayObjects if d['round'] > 0}
getDayMaxGames = {d['id']: d['maxGames'] for d in dayObjects if d['round'] > 0}
getRoundsByDay = {d['id']: [] for d in dayObjects}
nDerbies = {d['id']: [d['nDerbies']] for d in dayObjects}
roundDays = []
roundDaysMin = {}
roundDaysMax = {}
wds = {0: 'Mon', 1: 'Tue', 2: 'Wed', 3: 'Thu', 4: 'Fri', 5: 'Sat', 6: 'Sun'}
for d in dayObjects:
if d['round'] > 0:
getRoundsByDay[d['id']].append(d['round'])
getDays[d['round']].append(d['id'])
roundDays.append((d['round'], d['id']))
roundDaysMin[(d['round'], d['id'])] = d['minGames']
roundDaysMax[(d['round'], d['id'])] = d['maxGames']
roundGamesMax[d['round']] = min(
nTeams/2, roundGamesMax[d['round']]+d['maxGames'])
roundGamesMin[d['round']] += d['minGames']
ph = getPhaseOfRound[d['round']]
getDaysOfPhase[ph].append(d['id'])
if d['round2'] > 0:
getRoundsByDay[d['id']].append(d['round2'])
getDays[d['round2']].append(d['id'])
roundDays.append((d['round2'], d['id']))
roundDaysMin[(d['round2'], d['id'])] = d['minGames2']
roundDaysMax[(d['round2'], d['id'])] = d['maxGames2']
roundGamesMax[d['round2']] = min(
nTeams/2, roundGamesMax[d['round2']]+d['maxGames2'])
roundGamesMin[d['round2']] += d['minGames2']
dt = parse(d['day'])
getDateTimeDay[d['id']] = dt
getDayByDateTime[dt] = d['id']
getNiceDay[d['id']] = str(dt.strftime('%a, %b %d, %Y'))
getWeekDay[d['id']] = str(wds[dt.weekday()])
countries = list(set([t_country[t] for t in teams]))
getWeekDaysPerRound = {r: [getWeekDay[d] for d in getDays[r]] for r in rounds}
wd = {"Mondays": 0, "Tuesdays": 1, "Wednesdays": 2,
"Thursdays": 3, "Fridays": 4, "Saturdays": 5, "Sundays": 6}
t_site_bestTimeSlots = {(t, d): [] for t in realteams for d in days}
prio_weight = {"A": 0, "B": 50, "C": 100}
toTime = False
earliestDay = {r: getDays[r][0] for r in rounds}
latestDay = {r: getDays[r][0] for r in rounds}
for r in rounds:
for d in getDays[r]:
dt = getDateTimeDay[d]
if dt > getDateTimeDay[latestDay[r]]:
latestDay[r] = d
if dt < getDateTimeDay[earliestDay[r]]:
earliestDay[r] = d
# %%
basicTeams = teams
basicGames = [(t1, t2)
for (t1, t2) in games if t1 in basicTeams and t2 in basicTeams]
nBasicTeams = len(basicTeams)
nBasicTeamsPerCluster = int(nBasicTeams/len(gameClusters)+0.9)
if nBasicTeamsPerCluster % 2 == 1:
nBasicTeamsPerCluster += 1
nRounds1 = nBasicTeamsPerCluster-1
nBasicRounds = nPhases * (nBasicTeamsPerCluster-1)
if nBasicTeamsPerCluster == 1 or nBasicRounds == 1:
nBasicRounds = nRounds
nRounds1 = nRounds
basicRounds = range(1, nBasicRounds+1)
print("nPhases ", nPhases)
print("nGameClusters ", len(gameClusters))
print("nBasicTeamsPerCluster ", nBasicTeamsPerCluster)
print("nBasicTeams ", nBasicTeams)
print("nBasicRounds ", nBasicRounds)
print("nRounds1 ", nRounds1)
stretch = nRounds/nBasicRounds
# print ("regionalPatternUse " , regionalPatternUse)
rounds1 = range(1, nRounds1+1)
nGames = nTeams*nRounds1
getBasicRound = {r: int((r-1)/stretch)+1 for r in rounds}
getRealRounds = {br: [r for r in rounds if getBasicRound[r] == br]
for br in basicRounds}
# print ("stretch : " , stretch)
getBasicDays = {r: [] for r in basicRounds}
for r in rounds:
getBasicDays[getBasicRound[r]] += (getDays[r])
getRoundDaysByDay = {d: [rd for rd in roundDays if rd[1] == d] for d in days}
getRoundDaysByRound = {
r: [rd for rd in roundDays if rd[0] == r] for r in rounds}
daysSorted = []
for dt in sorted([getDateTimeDay[d] for d in days]):
daysSorted.append(getDayByDateTime[dt])
minRest = {(t, s1, s2): thisSeason.minDaysBetweenGames for t in teams for s1 in [
'A', 'H'] for s2 in ['A', 'H']}
for t in teamObjects:
minRest[(t['id'], 'H', 'H')] = max(
minRest[(t['id'], 'H', 'H')], t['minRest_HH'])
minRest[(t['id'], 'H', 'A')] = max(
minRest[(t['id'], 'H', 'A')], t['minRest_HA'])
minRest[(t['id'], 'A', 'H')] = max(
minRest[(t['id'], 'A', 'H')], t['minRest_AH'])
minRest[(t['id'], 'A', 'A')] = max(
minRest[(t['id'], 'A', 'A')], t['minRest_AA'])
maxMinRest = {t: max([minRest[(t, s1, s2)] for s1 in ['A', 'H']
for s2 in ['A', 'H']]) for t in teams}
excessGames = {rd: -roundDaysMax[rd] for rd in roundDays}
deficientGames = {rd: roundDaysMin[rd] for rd in roundDays}
excessGames = {rd: max(0, excessGames[rd]) for rd in roundDays}
deficientGames = {rd: max(0, deficientGames[rd]) for rd in roundDays}
# %%
allowed_weekdays = {'--': [0, 1, 2, 3, 4, 5, 6], 'Mondays': [0], 'Tuesdays': [1], 'Wednesdays': [2], 'Thursdays': [3], 'Fridays': [4],
'Saturdays': [5], 'Sundays': [6], 'Weekdays': [0, 1, 2, 3, 4], 'Weekends': [5, 6], 'Mon.-Thu.': [0, 1, 2, 3], 'Fri.-Sun.': [4, 5, 6]}
hawishes = HAWish.objects.filter(
scenario=s2, active=True).order_by('reason').values()
hawTeams = {}
hawDays = {}
hawTimes = {}
hawRounds = {}
hawRoundsString = {}
for c in HAWish.objects.filter(scenario=s2):
# print ()
# print (c.reason )
hawDays[c.id] = []
hawTeams[c.id] = []
hawTimes[c.id] = [str(dd.id) for dd in c.timeslots.all()]
if c.selection_mode == 0:
for t in c.teams.filter(active=True):
hawTeams[c.id].append(t.id)
elif c.selection_mode == 1:
for t in c.groups.all():
for t2 in t.teams.filter(active=True):
hawTeams[c.id].append(t2.id)
elif c.selection_mode == 2:
cids = [cn.id for cn in c.countries.all()]
for t in teams:
if t_globalCountry[t] in cids:
hawTeams[c.id].append(t)
if c.multidate:
hawDays[c.id] = [dd.id for dd in c.dates.all()]
# print ("multidate")
else:
if c.day and not c.day2:
hawDays[c.id].append(c.day.id)
# print('+ ',getDayById[e['day_id']])
if not c.day and c.day2:
hawDays[c.id].append(c.day2.id)
# print('+ ',getDayById[e['day2_id']])
if not c.day and not c.day2:
for d in days:
dt = getDateTimeDay[d]
if dt.weekday() in allowed_weekdays[c.weekdays]:
# print (hawDays[e['id']])
hawDays[c.id].append(d)
# print('+ ',getDayById[d])
if c.day and c.day2:
day1 = getDateTimeDay[c.day.id]
day2 = getDateTimeDay[c.day2.id]
for d in days:
dt = getDateTimeDay[d]
# print (day1, "<=" , dt , "<=", day2 , " " , day1<=dt and dt<=day2 )
if day1 <= dt and dt <= day2 and dt.weekday() in allowed_weekdays[c.weekdays]:
# print (day1, "<=" , dt , "<=", day2 , " " , day1<=dt and dt<=day2 )
hawDays[c.id].append(d)
# print('+ ',getDayById[d])
print("processing encounters")
encwishes = EncWish.objects.filter(scenario=s2, active=True).values()
encTeams1 = {}
encTeams2 = {}
encGroups = {}
encGames = {}
encTeams1String = {}
encTeams2String = {}
encDays = {e['id']: [] for e in encwishes}
encDaySets = {}
encTimes = {}
encRounds = {e['id']: [] for e in encwishes}
encRoundsString = {e['id']: "" for e in encwishes}
for c in EncWish.objects.filter(scenario=s2, active=True):
encTimes[c.id] = [str(dd.id) for dd in c.timeslots.all()]
encTeams1[c.id] = []
encTeams2[c.id] = []
encGroups[c.id] = []
encTeams1String[c.id] = ''
encTeams2String[c.id] = ''
for t in c.encounterGroups.all():
encGroups[c.id].append(t)
if c.useGroups:
for gr in c.teams1_groups.all():
for t in gr.teams.filter(active=True):
encTeams1[c.id].append(t.id)
encTeams1String[c.id] += gr.name + ', '
for gr in c.teams2_groups.all():
for t in gr.teams.filter(active=True):
encTeams2[c.id].append(t.id)
encTeams2String[c.id] += t.name + ', '
else:
for t in c.teams1.filter(active=True):
encTeams1[c.id].append(t.id)
encTeams1String[c.id] += t.name + ', '
for t in c.teams2.filter(active=True):
encTeams2[c.id].append(t.id)
encTeams2String[c.id] += t.name + ', '
encTeams1String[c.id] = encTeams1String[c.id][:-2]
encTeams2String[c.id] = encTeams2String[c.id][:-2]
if c.useEncounterGroups:
tmp_games = [(t1.id, t2.id) for eg in encGroups[c.id] for ec in eg.encounter_set.all(
) for t1 in ec.homeTeams.all() for t2 in ec.awayTeams.all() if t1 != t2]
tmp_games += [(t2.id, t1.id) for eg in encGroups[c.id] for ec in eg.encounter_set.all()
for t1 in ec.homeTeams.all() for t2 in ec.awayTeams.all() if t1 != t2 and ec.symmetry]
encGames[c.id] = [tmp_games]
else:
elemHomeTeams = [encTeams1[c.id]]
if c.forEachTeam1:
elemHomeTeams = [[t] for t in encTeams1[c.id]]
elemAwayTeams = [encTeams2[c.id]]
if c.forEachTeam2:
elemAwayTeams = [[t] for t in encTeams2[c.id]]
encGames[c.id] = []
# print ("NEW ENC ", elemHomeTeams,elemAwayTeams)
for elh in elemHomeTeams:
for ela in elemAwayTeams:
# print (" --- ENC ", elh,ela)
tmp_games = [(t1, t2) for t1 in elh for t2 in ela if t1 != t2]
if c.symmetry:
tmp_games += [(t1, t2)
for t1 in ela for t2 in elh if t1 != t2]
encGames[c.id].append(tmp_games)
if c.multidate:
encDays[c.id] = [dd.id for dd in c.dates.all()]
else:
if c.day:
day1 = getDateTimeDay[c.day.id]
if c.day and not c.day2:
encDays[c.id].append(c.day.id)
if not c.day and c.day2:
encDays[c.id].append(c.day2.id)
if not c.day and not c.day2:
for d in days:
dt = getDateTimeDay[d]
# dt = parse(getDayById[d]['day'])
if dt.weekday() in allowed_weekdays[c.weekdays]:
encDays[c.id].append(d)
if c.day and c.day2:
# day1= parse(c.day.day)
# day2= parse(c.day2.day)
day1 = getDateTimeDay[c.day.id]
day2 = getDateTimeDay[c.day2.id]
for d in days:
dt = getDateTimeDay[d]
# dt = parse(getDayById[d]['day'])
if day1 <= dt and dt <= day2 and dt.weekday() in allowed_weekdays[c.weekdays]:
encDays[c.id].append(d)
encDaySets[c.id] = []
elemDays = [encDays[c.id]]
if c.forEachDay or c.forOneDay:
elemDays = [[d] for d in encDays[c.id]]
lastDaySet = []
for d in elemDays:
tmpDays = d
if (c.forEachDay or c.forOneDay) and c.timeframe != 0:
tmpDays = []
# day1= parse(getDayById[d[0]]['day'])
day1 = getDateTimeDay[d[0]]
if c.timeframe > 0:
day2 = day1 + datetime.timedelta(days=c.timeframe-1)
# print (e)
# print (day1, day2)
for d3 in days:
dt = getDateTimeDay[d3]
# dt = parse(getDayById[d3]['day'])
if day1 <= dt and dt <= day2:
tmpDays.append(d3)
else:
r1 = getDayById[d[0]]['round']
for d3 in days:
# dt = parse(getDayById[d3]['day'])
dt = getDateTimeDay[d3]
if day1 <= dt and getRoundByDay[d3] < r1 + (-c.timeframe):
tmpDays.append(d3)
# print (" ROUNDWISH ", e, elemEncWishDays[cntr], e['timeframe'])
# for d4 in elemEncWishDays[cntr]:
# print (" - " ,getDayById[d4]['day'])
if len([d for d in tmpDays if d not in lastDaySet]) > 0:
encDaySets[c.id].append(tmpDays)
lastDaySet = tmpDays
# print("-.--- NEW DAYS", tmpDays)
for ds in encDaySets[c.id]:
for d3 in ds:
encRounds[c.id] += getRoundsByDay[d3]
encRounds[c.id] = sorted(list(set(encRounds[c.id])))
for r in encRounds[c.id]:
encRoundsString[c.id] += str(r)+"_"
if encRoundsString[c.id] != "":
encRoundsString[c.id] = encRoundsString[c.id][:-1]
# print (encRoundsString[c.id] , " # " ,c.affected_rounds , encRoundsString[c.id] != c.affected_rounds)
onlyEarlyDays = []
onlyLateDays = []
alwaysConsiderAllGames = not mathModelName in [
"Florida State League", "UEFA NL"]
elemEncWishes = {e['id']: [] for e in encwishes}
elemEncWishGames = {}
elemEncWishDays = {}
cntr = 0
for e in encwishes:
for eg in encGames[e['id']]:
for ed in encDaySets[e['id']]:
if len(eg) > 0 and len(ed) > 0:
cntr += 1
elemEncWishes[e['id']].append(cntr)
elemEncWishGames[cntr] = eg
elemEncWishDays[cntr] = ed
# print (elemEncWishGames)
# print (elemEncWishDays)
encRelRoundsMin = {el: []
for enc in encwishes for el in elemEncWishes[enc['id']]}
encRelRoundsMax = {el: []
for enc in encwishes for el in elemEncWishes[enc['id']]}
for enc in encwishes:
# print (e)
# print ("ENC !! " , enc['reason'] )
for el in elemEncWishes[enc['id']]:
relDaysSet = set(elemEncWishDays[el])
for r in basicRounds:
if len(relDaysSet.intersection(set(getBasicDays[r]))) > 0:
frac = len(relDaysSet.intersection(
set(getBasicDays[r]))) / len(getBasicDays[r])
# print (len(relDaysSet.intersection(set(getBasicDays[r]))) , len (getBasicDays[r]) , frac)
if frac > 0:
encRelRoundsMin[el].append(r)
if frac == 1:
encRelRoundsMax[el].append(r)
nElemEncWishes = sum([len(elemEncWishes[enc['id']]) for enc in encwishes])
# print (encRelRoundsMin)
elemHaWishes = {e['id']: [] for e in hawishes}
elemHaWishTeams = {}
elemHaWishDays = {}
elemHaWishFirstDay = {}
cntr = 1
for e in hawishes:
elemTeams = [hawTeams[e['id']]]
if e['forEachTeam']:
elemTeams = [[t] for t in hawTeams[e['id']]]
elemDays = [hawDays[e['id']]]
if e['forEachDay'] or e['forOneDay']:
elemDays = [[d] for d in hawDays[e['id']]]
elemHaWishes[e['id']] = []
allElemDays = []
thisDaySet = []
lastDaySet = []
for d in elemDays:
# print (e)
if (e['forEachDay'] or e['forOneDay']) and e['timeframe'] != 1:
thisDaySet = []
# day1= parse(getDayById[d[0]]['day'])
day1 = getDateTimeDay[d[0]]
if e['timeframe'] > 1:
day2 = day1 + datetime.timedelta(days=e['timeframe']-1)
for d3 in days:
# dt = parse(getDayById[d3]['day'])
dt = getDateTimeDay[d3]
if day1 <= dt and dt <= day2:
thisDaySet.append(d3)
else:
r1 = getDayById[d[0]]['round']
for d3 in days:
dt = getDateTimeDay[d3]
# dt = parse(getDayById[d3]['day'])
if day1 <= dt and getRoundByDay[d3] < r1 + (-e['timeframe']):
thisDaySet.append(d3)
print(" ROUND HA WISH ", e, thisDaySet, e['timeframe'])
else:
thisDaySet = d
# only create wish id new day set is superset
if len([d for d in thisDaySet if d not in lastDaySet]) > 0:
for t in elemTeams:
cntr += 1
elemHaWishes[e['id']].append(cntr)
elemHaWishTeams[cntr] = t
elemHaWishDays[cntr] = thisDaySet.copy()
elemHaWishFirstDay[cntr] = d[0]
lastDaySet = thisDaySet.copy()
allElemDays += thisDaySet
hawRounds[e['id']] = []
for d3 in set(allElemDays):
hawRounds[e['id']] += getRoundsByDay[d3]
hawRounds[e['id']] = sorted(list(set(hawRounds[e['id']])))
hawRoundsString[e['id']] = ""
for r in hawRounds[e['id']]:
hawRoundsString[e['id']] += str(r)+"_"
if hawRoundsString[e['id']] != "":
hawRoundsString[e['id']] = hawRoundsString[e['id']][:-1]
nElemHaWishes = sum([len(elemHaWishes[enc['id']]) for enc in hawishes])
gameAttractivity = {(t1, t2): attractivity[t1, t2]
for (t1, t2) in games if t1 < t2}
sorted_gameAttractivity = sorted(
gameAttractivity.items(), key=operator.itemgetter(1))
nGames = len(games)
topGames = [sorted_gameAttractivity[i] for i in range(
int(0.8*0.5*nGames), min(len(sorted_gameAttractivity), int(0.5*nGames)))]
goodGames = [sorted_gameAttractivity[i] for i in range(
int(0.6*0.5*nGames), min(len(sorted_gameAttractivity), int(0.5*nGames)))]
broadcastingwishes = BroadcastingWish.objects.filter(scenario=s2)
nonBlocked = {(t, r): len(getBasicDays[r]) for r in basicRounds for t in teams}
travelDays = {(t, r): len(getBasicDays[r]) for r in basicRounds for t in teams}
hideDays = {(t, r): len(getBasicDays[r]) for r in basicRounds for t in teams}
nonBlockedRounds = {(t, r): len(getDays[r]) for r in rounds for t in teams}
travelRounds = {(t, r): len(getDays[r]) for r in rounds for t in teams}
hideRounds = {(t, r): len(getDays[r]) for r in rounds for t in teams}
for bl in blockings:
bl_val = 1.0 if bl['time'] == "----" else 0.5
# if bl['time']!="----":
# print (bl, bl_val , getDayById[bl['day_id']] ,getDayById[bl['day_id']]['round'] ,getDayById[bl['day_id']]['round'] !=0 )
if getDayById[bl['day_id']]['round'] != 0:
if bl['type'] in ["Home", "Hide"]:
nonBlocked[(
bl['team_id'], getBasicRound[getDayById[bl['day_id']]['round']])] -= bl_val
nonBlockedRounds[(
bl['team_id'], getDayById[bl['day_id']]['round'])] -= bl_val
# print ('FOUND HOME BLOCKING ', bl)
if bl['type'] in ["Away", "Hide"]:
travelDays[(
bl['team_id'], getBasicRound[getDayById[bl['day_id']]['round']])] -= bl_val
travelRounds[(bl['team_id'], getDayById[bl['day_id']]
['round'])] -= bl_val
# print ('FOUND AWAY BLOCKING ', bl)
if bl['type'] in ["Hide"]:
hideDays[(
bl['team_id'], getBasicRound[getDayById[bl['day_id']]['round']])] -= bl_val
hideRounds[(bl['team_id'], getDayById[bl['day_id']]
['round'])] -= bl_val
# print ('FOUND AWAY BLOCKING ', bl)
noPlayRounds = {t: [r for r in rounds if nonBlockedRounds[(
t, r)] + travelRounds[(t, r)] == 0] for t in teams}
noHomeRounds = {
t: [r for r in rounds if nonBlockedRounds[(t, r)] == 0] for t in teams}
# print("nonBlockedRounds" ,nonBlockedRounds)
# print("noHomeRounds" ,noHomeRounds)
# print("noPlayRounds" ,noPlayRounds)
playRounds = {t: sorted(
[r for r in rounds if hideRounds[(t, r)] > 0]) for t in teams}
# scale blocking of basic round to [0,1]
for t in teams:
for r in basicRounds:
if len(getBasicDays[r]) > 0:
nonBlocked[(t, r)] /= len(getBasicDays[r])
travelDays[(t, r)] /= len(getBasicDays[r])
if getTeamById[t] == "AX Armani Exchange Milan":
print(r, getRealRounds[r],
nonBlocked[(t, r)], nonBlocked[(t, r)])
for t in teams:
if mathModelName == "UEFA NL" and noPlayRounds[t] in [[3, 4]]:
t_usePhases[t] = False
print("No need for phases ", getTeamById[t])
for t2 in opponents[t]:
t_usePhases[t2] = False
print(" -- also no need for phases ", getTeamById[t2])
if getTeamById[t] == "AX Armani Exchange Milan":
t_usePhases[t] = False
print("setting t_usePhases of ", getTeamById[t], t_usePhases[t])
runPatternAssignmentFirst = False
chosenGames = []
useFullModel1 = False
usePatterns = not mathModelName in ["NHL", "LNR"]
usePatterns = not mathModelName in ["NHL"]
balanceBreaks = mathModelName == "LNR"
haSymmetric = not mathModelName in ["NHL", "LNR"]
haSymmetric = not mathModelName in [
"NHL", "Ligue 1", "Costa Rica Premier League"]
haSymmetric = not mathModelName in ["NHL"]
# haSymmetric = not mathModelName in ["NHL" , "LNR"]
if thisSeason.symmetry:
haSymmetric = True
use2BreakPatterns = False
if thisSeason.initBreaks >= 2:
use2BreakPatterns = True
half_symmetry_offset = 0 if thisSeason.symmetry or use2BreakPatterns or not thisSeason.startWithBreakAllowed or not thisSeason.endWithBreakAllowed else 1
prev_mirror_round = {r: 0 if r <= nRounds1 else r -
nRounds1+half_symmetry_offset for r in basicRounds}
for r in basicRounds:
if r > nRounds1 and int((r-1)/nRounds1) == int((prev_mirror_round[r]-1)/nRounds1):
prev_mirror_round[r] = int(
(r-1)/nRounds1-1)*nRounds1 + half_symmetry_offset+1-prev_mirror_round[r] % nRounds1
getPhaseOfBasicRound = {
br: getPhaseOfRound[getRealRounds[br][0]] for br in basicRounds}
getBasicRoundsOfPhase = {ph: [
br for br in basicRounds if getPhaseOfBasicRound[br] == ph] for ph in phases}
if use2BreakPatterns or nTeams > 200 or not usePatterns or thisSeason.minRoundsBetweenGameOfSameTeams > 0:
useFullModel1 = True
useFullModel1 = True
preplan_phases = phases
preplan_phases = [0]
if not haSymmetric:
preplan_phases = phases
fixedGamesRounds = []
starweight = {t: 0.0 for t in teams}
for t1 in teams:
for t2 in teams:
starweight[t1] += distance[getTeamById[t1], getTeamById[t2]]
available_days = {(t, d): 1 for t in teams for d in days}
for bl in blockings:
if bl['type'] in ["Home", "Hide"] and bl['time'] == '----':
available_days[bl['team_id'], bl['day_id']] = 0
t_blocked_at = {(t, r): sum([available_days[t, d]
for d in getDays[r]]) == 0 for t in teams for r in rounds}
# %%
model2 = LpProblem(
"League_Scheduling_Model_--_Schedule_Games_"+str(thisScenario.id), LpMinimize)
nextDay = {d: -1 for d in days}
previousDay = {d: -1 for d in days}
# cntr=0
lastDay = parse("01.01.1990")
for thisDay in sorted(getDayByDateTime.keys()):
if thisDay-lastDay == datetime.timedelta(days=1):
# cntr+=1
d1 = getDayByDateTime[lastDay]
d2 = getDayByDateTime[thisDay]
nextDay[d1] = d2
previousDay[d2] = d1
# print ("next day of " , getNiceDay[d1] , ' ' , getNiceDay[d2])
lastDay = thisDay
# print (cntr)
# cntr=0
# for d in days+higherLeagueDayIds :
# for d2 in days+higherLeagueDayIds:
# if getDateTimeDay[d2]-getDateTimeDay[d]==datetime.timedelta(days=1):
# cntr+=1
# nextDay[d]=d2
# previousDay[d2]=d
# print ("next day of " , getNiceDay[d] , ' ' , getNiceDay[d2])
# print (cntr)
cntr = 0
cntr2 = 0
# print ("games",games)
# print (roundDays)
seedTV = []
dontPlay = []
dontPlayGames = []
for bl in blockings:
if bl['type'] == "Hide":
dontPlay += [(bl['team_id'], bl['day_id'])]
dontPlay += [(t, d) for d in days for t in teams if getDayMaxGames[d] == 0]
x = {(t1, t2, rd): 0 for t1 in teams for t2 in teams for rd in roundDays}
for (t1, t2) in games:
for rd in roundDays:
x[(t1, t2, rd)] = 1
for (t1, t2, rd) in x.keys():
if blocked_arena[(t1, rd[1], "----")] and runMode == 'Improve' and not thisSeason.allowBlockingViosInImprove:
# cntr +=1
# print ("FORBIDDING")
x[(t1, t2, rd)] = 0
for (t, d) in dontPlay:
for t3 in teams:
if not t3 in [t1, t2]:
for rd in getRoundDaysByDay[d]:
x[(t, t3, rd)] = 0
x[(t3, t, rd)] = 0
for (t1, t2, d) in dontPlayGames:
for rd in getRoundDaysByDay[d]:
x[(t1, t2, rd)] = 0
attendance = {(t1, t2, d): 0 for (t1, t2) in games for d in days}
# x= {(t1,t2,rd) : 0 for t1 in teams for t2 in teams for rd in roundDays}
x_round = {(t1, t2, r): 0 for t1 in teams for t2 in teams for r in rounds}
for (t1, t2) in games:
# for rd in roundDays:
# if x[(t1, t2, rd)] == 1:
# if not evalRun:
# x[(t1, t2, rd)] = LpVariable('x_'+str(t1)+'_'+str(t2)+'_' +
# str(rd[0])+'_'+str(rd[1]), lowBound=0, upBound=1, cat=LpContinuous)
# cntr += 1
# else:
# cntr += len(roundDays)
for r in rounds:
x_round[(t1, t2, r)] = LpVariable('x_round_'+str(t1)+'_' +
str(t2)+'_'+str(r), lowBound=0, upBound=1, cat=LpContinuous)
# model2 += x_round[(t1, t2, r)] == sum([x[(t1, t2, rd)]
# for rd in getRoundDaysByRound[r]]), f'game_{t1}_{t2}_sum_of_days_equals_round_{r}'
t_prev_mirror_round = {(t, r): 0 for t in teams for r in rounds}
for t1 in teams:
phaseLength = int(len(playRounds[t1])/nPhases+0.5)
# print ("phaseLength", phaseLength)
for i in range(len(playRounds[t1])):
# print (i, phaseLength)
if i >= phaseLength:
# print ("setting " , playRounds[t1], playRounds[t1][i-phaseLength])
# print ("setting " , playRounds[t1][i], "->",playRounds[t1][i-phaseLength])
t_prev_mirror_round[(t1, playRounds[t1][i])
] = playRounds[t1][i-phaseLength]
# t_prev_mirror_round[(t,playRounds[t1][i])]=5
if not evalRun:
for (t1, t2) in games:
for r in rounds:
if r > nRounds1 and thisSeason.symmetry:
prev_round = prev_mirror_round[r]
if thisSeason.groupBased and len(noPlayRounds[t1]) > 0 and noPlayRounds[t1] == noPlayRounds[t2]:
prev_round = t_prev_mirror_round[t1, r]
if prev_round > 0:
model2 += x_round[(t1, t2, r)
] == x_round[(t2, t1, prev_round)], f"symmetric_{r}_{prev_round}"
homeInRound = {(t1, r): LpVariable('homeInRound_'+str(t1)+'_'+str(r),
lowBound=0, upBound=1, cat=LpContinuous) for t1 in teams for r in rounds}
awayInRound = {(t1, r): LpVariable('awayInRound_'+str(t1)+'_'+str(r),
lowBound=0, upBound=1, cat=LpContinuous) for t1 in teams for r in rounds}
gameInBasicRound = {(t1, t2, r): LpVariable('gameInBasicRound_'+str(t1)+'_'+str(t2)+'_'+str(r), lowBound=0,
upBound=defaultGameRepetions, cat=LpContinuous) for (t1, t2) in games for r in basicRounds}
homeInBasicRound = {(t1, r): LpVariable('homeInBasicRound_'+str(t1)+'_'+str(
r), lowBound=0, cat=LpContinuous) for t1 in teams for r in basicRounds}
awayInBasicRound = {(t1, r): LpVariable('awayInBasicRound_'+str(t1)+'_'+str(
r), lowBound=0, cat=LpContinuous) for t1 in teams for r in basicRounds}
break3InRound = {(t1, r): LpVariable('break3InRound_'+str(t1)+'_'+str(r),
lowBound=0, cat=LpContinuous) for t1 in teams for r in rounds}
# breakInRound= {(t1,r) : LpVariable('breakInRound_'+str(t1)+'_'+str(r), lowBound = 0, upBound = 1, cat = LpContinuous) for t1 in teams for r in rounds}
# breaksTotal = LpVariable('breaksTotal', lowBound = 0, cat = LpContinuous)
pairingVio = {(pair['id'], d): LpVariable('pairingVio_'+str(pair['id'])+'_' +
str(d), lowBound=0, cat=LpContinuous) for pair in pairings for d in days}
derbyMissing = {d: LpVariable(
'derbyMissing_'+str(d), lowBound=0, cat=LpContinuous) for d in days}
breakVio = {(br['id'], t): LpVariable('breakVio_' + str(br['id'])+'_' +
str(t), lowBound=0, cat=LpContinuous) for br in breaks for t in teams}
blockingVio = {bl['id']: LpVariable(
'blockingVio_' + str(bl['id']), lowBound=0, cat=LpContinuous) for bl in blockings}
# blockingVioTotal = LpVariable('blockingVioTotal', lowBound = 0, cat = LpContinuous)
hawVio = {haw['id']: LpVariable(
'hawVio' + str(haw['id']), lowBound=0, cat=LpContinuous) for haw in hawishes}
HawVioTooLess = {el: LpVariable('havviotooless_' + str(el), lowBound=0, cat=LpContinuous)
for haw in hawishes for el in elemHaWishes[haw['id']]}
HawVioTooMuch = {el: LpVariable('havviotoomuch_' + str(el), lowBound=0, cat=LpContinuous)
for haw in hawishes for el in elemHaWishes[haw['id']]}
# HawVioTotal = LpVariable('HawVioTotal', lowBound = 0, cat = LpContinuous)
encVio = {enc['id']: LpVariable(
'encVio' + str(enc['id']), lowBound=0, cat=LpContinuous) for enc in encwishes}
encVioTooLess = {el: LpVariable('encViotooless' + str(enc['id'])+"_"+str(
el), lowBound=0, cat=LpContinuous) for enc in encwishes for el in elemEncWishes[enc['id']]}
encVioTooMuch = {el: LpVariable('encViotoomuch' + str(enc['id'])+"_"+str(
el), lowBound=0, cat=LpContinuous) for enc in encwishes for el in elemEncWishes[enc['id']]}
# encVioTotal = LpVariable('encVioTotal', lowBound = 0, cat = LpContinuous)
# broadVio = { d : LpVariable('broadVio'+ str(d) , lowBound = 0, cat = LpContinuous) for d in days}
broadVioTm = {(b.id, r): LpVariable('broadVioTm_' + str(b.id) + "_" + str(r),
lowBound=0, cat=LpContinuous) for b in broadcastingwishes for r in rounds}
gamesTooClose2 = {(t, r): LpVariable('gamesTooClose2_' + str(t) + '_' +
str(r), lowBound=0, cat=LpContinuous) for t in teams for r in rounds}
missingGamesVio = {(t1, t2): LpVariable('missingGamesVio_' + str(t1) +
'_'+str(t2), lowBound=0, cat=LpContinuous) for (t1, t2) in games}
home = {}
away = {}
home_time = {}
away_time = {}
away_in_cluster = {}
away_in_cluster_day = {}
getRoundDaysByBasicRound = {br: [rd for r in getRealRounds[br]
for rd in getRoundDaysByRound[r]] for br in basicRounds}
getMaxGameOnRoundDaysByBasicRound = {br: sum(
roundDaysMax[rd] for r in getRealRounds[br] for rd in getRoundDaysByRound[r]) for br in basicRounds}
for t in realteams:
for d in days:
away[t, d] = lpSum([x[(t2, t, rd)] for t2 in opponents[t] for rd in getRoundDaysByDay[d]]) or LpVariable(
'away'+str(t)+'_'+str(d), lowBound=0, upBound=0, cat=LpContinuous)
home[t, d] = lpSum([x[(t, t2, rd)] for t2 in opponents[t] for rd in getRoundDaysByDay[d]]) or LpVariable(
'home'+str(t)+'_'+str(d), lowBound=0, upBound=0, cat=LpContinuous)
# for t in realteams:
# for r in rounds:
# if thisSeason.gamesPerRound == "one day":
# model2 += homeInRound[(t, r)] == lpSum([x_round[(t, t2, r)]
# for t2 in opponents[t] ]), f'team_{t}_home_in_round_{r}'
# model2 += awayInRound[(t, r)] == lpSum([x_round[(t2, t, r)]
# for t2 in opponents[t] ]), f'team_{t}_away_in_round_{r}'
# # model2 += homeInRound[(t, r)] == lpSum([x[(t, t2, rd)]
# # for t2 in opponents[t] for rd in getRoundDaysByRound[r]]), f'team_{t}_home_in_round_{r}'
# # model2 += awayInRound[(t, r)] == lpSum([x[(t2, t, rd)]
# # for t2 in opponents[t] for rd in getRoundDaysByRound[r]]), f'team_{t}_away_in_round_{r}'
# model2 += homeInRound[(t, r)] + awayInRound[(t, r)] <= 1, f'homeInR_awayInR_{t}_{r}'
# if r >= 3:
# model2 += break3InRound[(t, r)] + 2 >= homeInRound[(t, r-2)] + \
# homeInRound[(t, r-1)]+homeInRound[(t, r)], f'team_{t}_home_break3_in_round_{r}'
# model2 += break3InRound[(t, r)] + 2 >= awayInRound[(t, r-2)] + \
# awayInRound[(t, r-1)]+awayInRound[(t, r)], f'team_{t}_away_break3_in_round_{r}'
# model2 += lpSum(break3InRound[(t,r)] for r in rounds) <= 1
breakVioBalance = {t: LpVariable(
'breakVioBalance_'+str(t), lowBound=0, cat=LpContinuous) for t in realteams}
numBreaks = {t: lpSum([breakVio[(bl['id'], t)]
for bl in breaks]) for t in realteams}
succBreaks = [bl for bl in breaks if bl['round1']+1 == bl['round2']]
# for t in realteams:
# for bl in breaks:
# bl_id = bl['id']
# model2 += breakVio[(bl['id'], t)] + 1 >= homeInRound[t,
# bl['round1']] + homeInRound[t, bl['round2']], f'breakvio_home_{bl_id}_for_{t}'
# model2 += breakVio[(bl['id'], t)] + 1 >= awayInRound[t,
# bl['round1']] + awayInRound[t, bl['round2']], f'breakvio_away_{bl_id}_for_{t}'
getDays[0] = []
use_currentSolution = False
currentGameCntr = {(t1, t2): 0 for t1 in teams for t2 in teams}
# if use_currentSolution and len(currentSolution) !=len(fixedGames):
teamGameCntr = {(t, r): 0 for t in teams for r in rounds}
# print ("days " , days)
for d in days:
minG = sum([roundDaysMin[rd] - deficientGames[rd]
for rd in getRoundDaysByDay[d]])
maxG = sum([roundDaysMax[rd] + excessGames[rd]
for rd in getRoundDaysByDay[d]])
# model2 += lpSum([home[(t, d)] for t in realteams]) <= maxG, f'max_games_on_day_{d}'
# if len(getRoundDaysByDay[d]) > 1:
# for rd in getRoundDaysByDay[d]:
# model2 += lpSum([x[(t1, t2, rd)] for (t1, t2) in games]
# ) <= roundDaysMax[rd] + excessGames[rd]
print("rounds ", rounds, nRounds)
for r in rounds:
# one game a round for everyone
for t1 in realteams:
if thisSeason.gamesPerRound == "one day":
# cnstr = lpSum([x[(t1, t2, rd)] + x[(t2, t1, rd)]
# for t2 in opponents[t1] for rd in getRoundDaysByRound[r]])
cnstr = lpSum([x_round[(t1, t2, r)] + x_round[(t2, t1, r)]
for t2 in opponents[t1]])
if len(cnstr) > 0:
model2 += cnstr <= 1, f'one_game_in_round_{r}_for_{t1}'
# exit(0)
print("realteams ", realteams)
print("taking care of right numbers of games ... ")
cntr = 0
if not specialGameControl:
for (t1, t2) in realgames:
if undirectedGameCntr[(t1, t2)] == 0:
# model2 += lpSum([x_round[(t1, t2, r)] for r in rounds]
# ) == gameCntr[(t1, t2)] - missingGamesVio[(t1, t2)], f'let_{t1}_{t2}_play_gameCntr_times'
model2 += lpSum([x_round[(t1, t2, r)] for r in rounds]
) == gameCntr[(t1, t2)], f'let_{t1}_{t2}_play_gameCntr_times'
missingGamesVio[(t1, t2)].upBound = max(
0, gameCntr[(t1, t2)]+undirectedGameCntr[(t1, t2)] - currentGameCntr[(t1, t2)])
# %%
breakVioTotal = lpSum([prioVal[bl['prio']]*breakVio[(bl['id'], t)] for bl in breaks for t in realteams]) + \
2*lpSum([prioVal[bl['prio']]*breakVio[(bl['id'], t)]
for bl in breaks for t in importantteams])
break3VioTotal = lpSum([2*break3InRound[t, r] for t in teams for r in rounds])
missingGamesVioTotal = lpSum(
[missingGamesVio[(t1, t2)] for (t1, t2) in basicGames])
standardObjectives = 0 \
+ missingGamesVioTotal\
# + gew['Breaks']*breakVioTotal \
# + gew['Breaks']*2*break3VioTotal \
model2 += standardObjectives
for v in model2.variables():
v.cat = LpInteger
with open ("model2_xpress.txt", "w") as f:
f.write(model2.__repr__())
# %%
model2.solve(XPRESS(msg=1))
home_dict = {}
away_dict = {}
missing_games = []
for key in x_round.keys():
if type(x_round[key]) != int and x_round[key].value() > 0:
home_dict[key[2],key[0]] = key[1]
away_dict[key[2],key[1]] = key[0]
for key in missingGamesVio.keys():
if type(missingGamesVio[key]) != int and missingGamesVio[key].value() > 0:
missing_games.append((t_shortname[split_key[0]],t_shortname[split_key[1]]))
sol = " \
\
"
sol += "
\n"
sol += "\n"
sol += " | "
for r in rounds:
sol += f"{r} | "
sol += "
"
sol += "\n"
sol += "\n"
for t in teams:
tname = t_shortname[t]
sol += f"| {tname} | "
for r in rounds:
if (r,t) in home_dict.keys():
opponent = t_shortname[home_dict[(r,t)]]
sol += f"{opponent} | "
elif (r,t) in away_dict.keys():
opponent = t_shortname[away_dict[(r,t)]]
sol += f"{opponent} | "
else:
sol += " | "
sol += "
"
sol += "\n"
sol += "
\n"
sol += "
\n"
for game in missing_games:
sol += f'{game}
\n'
with open('xpress_sol.html', 'w') as f:
f.write(sol)
# %%
# API_KEY = 'AJwxeJRRZtJ9rOKVGTV6ruvG9TvC1wnE'
# from quantagonia.qubo import QuboModel
# from quantagonia.enums import HybridSolverConnectionType
# from quantagonia.runner import Runner
# from quantagonia.runner_factory import RunnerFactory
# from quantagonia.spec_builder import QuboSolverType, QUBOSpecBuilder
# spec = QUBOSpecBuilder()
# spec.set_time_limit(time_limit=600)
# runner = RunnerFactory.getRunner(HybridSolverConnectionType.CLOUD, api_key=API_KEY)
# # %%
# qubo_prob = QuboModel()
# qubos = {}
# for var in model2.variables():
# qubos[str(var)] = qubo_prob.addVariable(f"{var}", initial=0)
# for var in model2.objective:
# qubo_prob.objective += -1*qubos[str(var)]
# # one_game_in_round
# for ckey,cval in model2.constraints.items():
# if cval.sense == -1:
# vars_in_cons = cval.toDict()['coefficients']
# for q in itertools.combinations(vars_in_cons,2):
# qubo_prob.objective += -1*qubos[q[0]['name']]*qubos[q[1]['name']]
# # let_play_gameCntr_times
# for ckey,cval in model2.constraints.items():
# if cval.sense == 0:
# qubo_prob.objective += 1
# vars_in_cons = cval.toDict()['coefficients']
# for var in vars_in_cons:
# qubo_prob.objective += -1*-1*qubos[var['name']]
# for q in itertools.combinations(vars_in_cons,2):
# qubo_prob.objective += -1*2*qubos[q[0]['name']]*qubos[q[1]['name']]
# with open('model2_qubo.txt','w') as f:
# f.write(str(qubo_prob))
# status = qubo_prob.solve(spec.getd(), runner=runner)
# # %%
# home_dict = {}
# away_dict = {}
# missing_games = []
# for key in qubo_prob.vars.keys():
# if qubo_prob.vars[key].eval() > 0:
# split_key = key.split('_')
# if split_key[0] == 'x':
# home_dict[int(split_key[4]),int(split_key[2])] = int(split_key[3])
# away_dict[int(split_key[4]),int(split_key[3])] = int(split_key[2])
# elif split_key[0] == 'missingGamesVio':
# missing_games.append((t_shortname[int(split_key[1])],t_shortname[int(split_key[2])]))
# sol = " \
# \
# "
# sol += "\n"
# sol += "\n"
# sol += " | "
# for r in rounds:
# sol += f"{r} | "
# sol += "
"
# sol += "\n"
# sol += "\n"
# for t in teams:
# tname = t_shortname[t]
# sol += f"| {tname} | "
# for r in rounds:
# if (r,t) in home_dict.keys():
# opponent = t_shortname[home_dict[(r,t)]]
# sol += f"{opponent} | "
# elif (r,t) in away_dict.keys():
# opponent = t_shortname[away_dict[(r,t)]]
# sol += f"{opponent} | "
# else:
# sol += " | "
# sol += "
"
# sol += "\n"
# sol += "
\n"
# sol += "
\n"
# for game in missing_games:
# sol += f'{game}
\n'
# with open('qubo_sol.html', 'w') as f:
# f.write(sol)
# exit()
# %%
from ortools.sat.python import cp_model
"""Minimal CP-SAT example to showcase calling the solver."""
# Creates the model.
model = cp_model.CpModel()
# Creates the variables.
# x = model.NewBoolVar('x')
# y = model.NewBoolVar('y')
# z = model.NewBoolVar('z')
sat = {}
for var in model2.variables():
sat[str(var)] = model.NewBoolVar(f'var')
# %%
for ckey,cval in model2.constraints.items():
cons_dict = cval.toDict()
vars = cons_dict['coefficients']
sense = cons_dict['sense']
constant = cons_dict['constant']
if sense == -1:
model.Add(sum(var['value']*sat[var['name']] for var in vars) + constant <= 0)
elif sense == 0:
model.Add(sum(var['value']*sat[var['name']] for var in vars) + constant == 0)
elif sense == 1:
model.Add(sum(var['value']*sat[var['name']] for var in vars) + constant >= 0)
objective_terms = []
# for var in model2.objective.toDict():
# objective_terms.append(var['value']*sat[var['name']])
model.Minimize(sum(objective_terms))
# %%
# # Creates the constraints.
# # one_game_in_round
# for ckey,cval in model2.constraints.items():
# if cval.sense == -1:
# vars_in_cons = cval.toDict()['coefficients']
# model.AddAtMostOne(sat[i['name']] for i in vars_in_cons)
# # for q in itertools.combinations(vars_in_cons,2):
# # qubo_prob.objective += -1*qubos[q[0]['name']]*qubos[q[1]['name']]
# # let_play_gameCntr_times
# for ckey,cval in model2.constraints.items():
# if cval.sense == 0:
# vars_in_cons = cval.toDict()['coefficients']
# model.AddExactlyOne(sat[i['name']] for i in vars_in_cons)
# objective_terms = []
# for var in model2.objective:
# objective_terms.append(sat[str(var)])
# model.Minimize(sum(objective_terms))
# %%
print("STARTING SAT-SOLVER")
# Creates a solver and solves the model.
solver = cp_model.CpSolver()
solver.parameters.log_search_progress = True
print("STARTING SAT-SOLVER")
status = solver.Solve(model)
# %%
home_dict = {}
away_dict = {}
missing_games = []
for key in sat.keys():
if solver.BooleanValue(sat[key]):
split_key = key.split('_')
if split_key[0] == 'x':
home_dict[int(split_key[4]),int(split_key[2])] = int(split_key[3])
away_dict[int(split_key[4]),int(split_key[3])] = int(split_key[2])
elif split_key[0] == 'missingGamesVio':
missing_games.append((t_shortname[int(split_key[1])],t_shortname[int(split_key[2])]))
sol = " \
\
"
sol += "\n"
sol += "\n"
sol += " | "
for r in rounds:
sol += f"{r} | "
sol += "
"
sol += "\n"
sol += "\n"
for t in teams:
tname = t_shortname[t]
sol += f"| {tname} | "
for r in rounds:
if (r,t) in home_dict.keys():
opponent = t_shortname[home_dict[(r,t)]]
sol += f"{opponent} | "
elif (r,t) in away_dict.keys():
opponent = t_shortname[away_dict[(r,t)]]
sol += f"{opponent} | "
else:
sol += " | "
sol += "
"
sol += "\n"
sol += "
\n"
sol += "
\n"
for game in missing_games:
sol += f'{game}
\n'
with open('sat_sol.html', 'w') as f:
f.write(sol)
# %%
exit()
if not evalRun:
for (t1, t2) in realgames:
# every pair plays each other in each phase once
for p in phases:
# phase violation in last phase possible if it contained more rounds than necessary
if p < len(phases)-1 or True:
if t_usePhases[t1] or t_usePhases[t2]:
if thisSeason.groupBased and len(noPlayRounds[t1]) > 0 and noPlayRounds[t1] == noPlayRounds[t2]:
relDays = []
phaseLength = int(len(playRounds[t1])/nPhases+0.5)
for rr in playRounds[t1][p*phaseLength:(p+1)*phaseLength]:
relDays += getDays[rr]
print("adding days of round ", rr, " to phase ", p)
else:
relDays = getDaysOfPhase[p]
model2 += lpSum([x[(t1, t2, rd)] + x[(t2, t1, rd)]
for d in relDays for rd in getRoundDaysByDay[d]]) <= 1
# print (len(relDays),"reldays")
# print (getTeamById[t1],getTeamById[t2], sum([x[(t1,t2,rd)] + x[(t2,t1,rd)] for d in relDays for rd in getRoundDaysByDay[d] ] ))
if not evalRun:
for t in realteams:
if t_usePhases[t] and thisSeason.distributeHomeGamesEvenlyOverPhases:
for p in phases:
rds = [r for r in rounds if getPhaseOfRound[r] == p]
nblocked = [r for r in noHomeRounds[t] if r in rds]
print(p, len(rds), len(nblocked),
rds, nblocked, getTeamById[t])
for p in phases:
phaseLength = int(len(playRounds[t])/nPhases+0.5)
model2 += lpSum([home[(t, d)]
for d in getDaysOfPhase[p]]) <= int(phaseLength/2+1)
if thisSeason.minRoundsBetweenGameOfSameTeams > 0:
for r in rounds:
if r + thisSeason.minRoundsBetweenGameOfSameTeams <= nRounds:
rds = []
for r2 in range(r, r+thisSeason.minRoundsBetweenGameOfSameTeams+1):
rds += getRoundDaysByRound[r2]
rds2 = []
for r2 in range(r, r+int(0.5*thisSeason.minRoundsBetweenGameOfSameTeams)):
rds2 += getRoundDaysByRound[r2]
# print ("ONLY ONE IN " , rds)
# print ("ONLY ONE IN " , rds2)
for t1 in realteams:
for t2 in realteams:
if t1 < t2 and (gameCntr[(t1, t2)]*gameCntr[(t2, t1)] > 0 or x_round[(t1, t2, r)] != 0):
# model2 += sum([ (x[(t1,t2, rd)]+x[(t2,t1,rd)]) for rd in rds ]) <= 1 + gamesTooClose2[t1,r]
model2 += sum([(x[(t1, t2, rd)]+x[(t2, t1, rd)])
for rd in rds]) <= 1
if not evalRun:
# max length home stands /trips
for r in range(1, nRounds-thisSeason.maxTourLength+1):
# print (" at least one home and away in rounds ")
# for r3 in range(r,r+thisSeason.maxTourLength+1):
# print (r3 )
for t in teams:
if t not in noBreakLimitTeams:
# model2 += lpSum([homeInRound[t,r2] for r2 in range(r,r+thisSeason.maxTourLength+1)]) >=1
model2 += lpSum([awayInRound[t, r2] for r2 in range(r, r +
thisSeason.maxTourLength+1)]) <= thisSeason.maxTourLength
model2 += lpSum([homeInRound[t, r2] for r2 in range(r, r +
thisSeason.maxTourLength+1)]) <= thisSeason.maxTourLength
print("check 1")
# blockings
for bl in blockings:
if getDayById[bl['day_id']]['round'] != 0:
if thisSeason.useFeatureKickOffTime and bl['time'] != '----':
if bl['type'] in ["Home", "Hide"]:
model2 += blockingVio[bl['id']
] == home_time[bl['team_id'], bl['day_id'], bl['time']]
# print ('FOUND HOME BLOCKING ', bl)
else:
model2 += blockingVio[bl['id']
] == away_time[bl['team_id'], bl['day_id'], bl['time']]
# print ('FOUND AWAY BLOCKING ', bl)
else:
if bl['type'] in ["Home", "Hide"]:
model2 += blockingVio[bl['id']
] == home[bl['team_id'], bl['day_id']]
# print ('FOUND HOME BLOCKING ', bl)
else:
model2 += blockingVio[bl['id']
] == away[bl['team_id'], bl['day_id']]
# print ('FOUND AWAY BLOCKING ', bl)
print("check 2")
hawOneVio = {}
hawForOneNotViolated = {}
def getStringFromSet(ss):
s2 = ""
for s in ss:
s2 += str(s)+"_"
return s2[:-1]
# hawishes
for haw in hawishes:
print(haw['reason'])
for el in elemHaWishes[haw['id']]:
if thisSeason.useFeatureKickOffTime and len(hawTimes[haw['id']]) > 0:
if haw['homeAway'] == 'Home':
relGames = lpSum([home_time[t, d, tm] for d in elemHaWishDays[el]
for t in elemHaWishTeams[el] for tm in hawTimes[haw['id']]])
# print (haw['id'] ," haw : ", relGames, hawTimes[haw['id']])
elif haw['homeAway'] == 'Away':
relGames = lpSum([away_time[t, d, tm] for d in elemHaWishDays[el]
for t in elemHaWishTeams[el] for tm in hawTimes[haw['id']]])
else:
# print(haw,el)
relGames = lpSum([home_time[t, d, tm] + away_time[t, d, tm] for d in elemHaWishDays[el] for t in elemHaWishTeams[el] for tm in hawTimes[haw['id']]]) \
- lpSum([x_time[(t1, t2, rd, tm)] for d in elemHaWishDays[el] for rd in getRoundDaysByDay[d] for tm in hawTimes[haw['id']]
for t1 in elemHaWishTeams[el] for t2 in elemHaWishTeams[el] if (t1, t2, rd, tm) in x_time.keys()])
else:
if haw['homeAway'] == 'Home':
relGames = lpSum([home[t, d] for d in elemHaWishDays[el]
for t in elemHaWishTeams[el]])
elif haw['homeAway'] == 'Away':
relGames = lpSum([away[t, d] for d in elemHaWishDays[el]
for t in elemHaWishTeams[el]])
else:
relGames = lpSum([home[t, d] + away[t, d] for d in elemHaWishDays[el] for t in elemHaWishTeams[el]]) - lpSum([x[t1, t2, rd] for d in elemHaWishDays[el]
for rd in getRoundDaysByDay[d] for t1 in elemHaWishTeams[el] for t2 in elemHaWishTeams[el] if (t1, t2, rd) in x.keys()])
if haw['minGames'] > 0:
model2 += relGames >= haw['minGames'] - HawVioTooLess[el]
# print ("adding min ha constraint")
if haw['maxGames'] >= 0:
model2 += relGames <= haw['maxGames'] + HawVioTooMuch[el]
# print ("adding max ha constraint")
usedConstraintNames = [""]
if haw['forOneDay']:
# print (haw['forOneDay'], hawDays[haw['id']])
# print ([el for el in elemHaWishes[haw['id']] ])
# for el in elemHaWishes[haw['id']] :
# print("- " , elemHaWishDays[el] , elemHaWishTeams[el] )
# print ([ (el, elemHaWishFirstDay[el]) for el in elemHaWishes[haw['id']] ])
relTeamString = {el: getStringFromSet(
elemHaWishTeams[el]) for el in elemHaWishes[haw['id']]}
relTeams = set([relTeamString[el] for el in elemHaWishes[haw['id']]])
# print (relTeams)
for rt in relTeams:
rtname = rt
if len(rt) > 50:
scname = ""
while scname in usedConstraintNames:
ttt = bytes(rt + ''.join(random.choice(string.ascii_lowercase)
for i in range(10)), 'utf-8')
scname = hashlib.sha224(ttt).hexdigest()
rtname = scname[:10]
usedConstraintNames.append(rtname)
# print ("use rtname to encode wishes ", rtname)
hawOneVio[(haw['id'], rt)] = LpVariable(
'hawOneVio_'+str(haw['id'])+"_"+rtname, cat=LpContinuous)
for fd in hawDays[haw['id']]:
relWishes = [el for el in elemHaWishes[haw['id']]
if elemHaWishFirstDay[el] == fd]
# relWishes = [el for el in elemHaWishes[haw['id']] ]
# print (" -" , relWishes , [elemHaWishDays[el] for el in relWishes])
hawForOneNotViolated[(haw['id'], rt, fd)] = 0
if len(relWishes) > 0:
hawForOneNotViolated[(haw['id'], rt, fd)] = LpVariable(
'hawForOneViolated_'+str(haw['id'])+"_"+rtname+"_"+str(fd), cat=LpBinary)
model2 += lpSum(HawVioTooMuch[el]+HawVioTooLess[el] for el in relWishes if relTeamString[el]
== rt) <= 1000 * (1-hawForOneNotViolated[(haw['id'], rt, fd)])
model2 += lpSum(hawForOneNotViolated[(haw['id'], rt, fd)]
for fd in hawDays[haw['id']]) >= haw['forOneDayNum']-hawOneVio[(haw['id'], rt)]
model2 += lpSum(hawOneVio[(haw['id'], rt)]
for rt in relTeams) == hawVio[haw['id']]
else:
# print (haw['forOneDay'], hawDays[haw['id']])
model2 += hawVio[haw['id']] == lpSum(HawVioTooMuch[el]+HawVioTooLess[el]
for el in elemHaWishes[haw['id']])
if haw['prio'] == "Hard" and "HardHAWishesNotBreakable" in special_wishes_active:
model2 += hawVio[haw['id']] == 0
print("WISH HARD", haw['reason'])
# HawVioTotal=lpSum([prioVal[haw['prio']] * (HawVioTooLess[el]+HawVioTooMuch[el]) for haw in hawishes for el in elemHaWishes[haw['id']]])
# print (hawDays)
# print (elemHaWishFirstDay)
encOneVio = {}
encForOneNotViolated = {}
print("check 3")
# encwishes
for enc in encwishes:
print(enc)
for el in elemEncWishes[enc['id']]:
# print (enc)
# model2+= encVio[enc['id']] == 1 - x[enc['team1_id'], enc['team2_id'], enc['day_id']]
if thisSeason.useFeatureKickOffTime and len(encTimes[enc['id']]) > 0:
if enc['minGames'] > 0:
model2 += encVioTooLess[el] >= enc['minGames'] - sum([x_time[(t1, t2, rd, tm)] for d in elemEncWishDays[el] for rd in getRoundDaysByDay[d] for (
t1, t2) in elemEncWishGames[el] for tm in encTimes[enc['id']] if (t1, t2) in games])
if enc['maxGames'] >= 0:
# if enc['maxGames']==0:
print(enc['reason'], ' ', elemEncWishDays[el], ' ', enc['time'],
' ', encTeams1[enc['id']], ' ', encTeams2[enc['id']])
# print (sum([x_time[(t1,t2,rd, enc['time'])] for d in elemEncWishDays[el] for rd in getRoundDaysByDay[d] for (t1,t2) in elemEncWishGames[el] if (t1,t2) in games ]))
model2 += encVioTooMuch[el] >= -enc['maxGames'] + sum([x_time[(t1, t2, rd, tm)] for d in elemEncWishDays[el] for rd in getRoundDaysByDay[d] for (
t1, t2) in elemEncWishGames[el] for tm in encTimes[enc['id']] if (t1, t2) in games])
else:
if enc['minGames'] > 0:
model2 += encVioTooLess[el] >= enc['minGames'] - sum([x[t1, t2, rd] for d in elemEncWishDays[el]
for rd in getRoundDaysByDay[d] for (t1, t2) in elemEncWishGames[el] if (t1, t2) in games])
if enc['maxGames'] >= 0:
# if enc['maxGames']==0:
# print (enc['reason'], ' ', encDays[enc['id']], ' ', encTeams1[enc['id']] , ' ',encTeams2[enc['id']] )
model2 += encVioTooMuch[el] >= -enc['maxGames'] + sum([x[t1, t2, rd] for d in elemEncWishDays[el]
for rd in getRoundDaysByDay[d] for (t1, t2) in elemEncWishGames[el] if (t1, t2) in games])
if enc['forOneDay']:
for ed in encDaySets[enc['id']]:
if len(ed) > 0:
relWishes = [el for el in elemEncWishes[enc['id']]
if elemEncWishDays[el] == ed]
print("###", ed, relWishes)
encForOneNotViolated[(enc['id'], ed[0])] = LpVariable(
'encForOneNotViolated_'+str(enc['id'])+"_"+str(ed[0]), cat=LpBinary)
model2 += sum(encVioTooMuch[el]+encVioTooLess[el] for el in relWishes) <= 1000 * (
1-encForOneNotViolated[(enc['id'], ed[0])])
model2 += sum(encForOneNotViolated[(enc['id'], ed[0])] for ed in encDaySets[enc['id']] if len(
ed) > 0) >= enc['forOneDayNum']-encVio[enc['id']]
else:
model2 += encVio[enc['id']] == sum(encVioTooMuch[el]+encVioTooLess[el]
for el in elemEncWishes[enc['id']])
if enc['prio'] == "Hard" and "HardEncWishesNotBreakable" in special_wishes_active:
model2 += encVio[enc['id']] == 0
print("WISH HARD", enc['reason'])
print("check 4")
# return ""
weekdayHomePref = {}
dayHomePref = {}
for t in teams:
tm = getTeamByName[getTeamById[t]]
weekdayHomePref[(t, 'Mon')] = tm['home_pref_mo']
weekdayHomePref[(t, 'Tue')] = tm['home_pref_tu']
weekdayHomePref[(t, 'Wed')] = tm['home_pref_we']
weekdayHomePref[(t, 'Thu')] = tm['home_pref_th']
weekdayHomePref[(t, 'Fri')] = tm['home_pref_fr']
weekdayHomePref[(t, 'Sat')] = tm['home_pref_sa']
weekdayHomePref[(t, 'Sun')] = tm['home_pref_su']
for d in days:
dayHomePref[(t, d)] = weekdayHomePref[(t, getWeekDay[d])]
maxTravelDistance = max([distanceById[t1, t2]
for t1 in realteams for t2 in realteams])
maxTravelDistance = max(1, maxTravelDistance)
singleTripWeight = 50
breakImbalanceTotal = lpSum([breakVioBalance[t] for t in realteams])
# HawVioTotal=lpSum([prioVal[haw['prio']] * (HawVioTooLess[el]+HawVioTooMuch[el]) for haw in hawishes for el in elemHaWishes[haw['id']]])
HawVioTotal = lpSum([prioVal[haw['prio']] * hawVio[haw['id']]
for haw in hawishes])
encVioTotal = lpSum([prioVal[enc['prio']] * encVio[enc['id']]
for enc in encwishes])
seedVioTotal = lpSum([100*prioVal[enc['prio']] * encVio[enc['id']]
for enc in encwishes if enc['reason'] == "Seed Game"])
# broadVioTotal=lpSum([ 10 * broadVio[d] for d in days]) + lpSum([ 10 * broadVioTm[b.id] for b in broadcastingwishes])
broadVioTotal = lpSum([10 * broadVioTm[(b.id, r)]
for b in broadcastingwishes for r in rounds])
breakVioTotal = lpSum([prioVal[bl['prio']]*breakVio[(bl['id'], t)] for bl in breaks for t in realteams]) + \
2*lpSum([prioVal[bl['prio']]*breakVio[(bl['id'], t)]
for bl in breaks for t in importantteams])
break3VioTotal = lpSum([2*break3InRound[t, r] for t in teams for r in rounds])
tooManyTop4InRowTotal = lpSum([10*tooManyTop4InRow[(t, r)]
for t in teams for r in rounds])
pairingVioTotal = lpSum([5 * prioVal[pair['prio']] * pairingVio[(pair['id'], d)]
for pair in pairings for d in days])
# blockingVioTotal=lpSum([ 100 * blockingVio[bl['id']] for bl in blockings if bl['type']=="Home"])
# print (blockings)
# for bl in blockings:
# if bl['type'] in ["Home"]:
# print (blocked_arena[(bl["team_id"],bl["day_id"],"----")], getTeamById[bl["team_id"]], getNiceDay[bl["day_id"]] , bl )
fulfBlocks = set([(bl["team_id"], getRoundByDay[bl["day_id"]]) for bl in blockings if bl['type'] in [
"Home"] and blocked_arena[(bl["team_id"], bl["day_id"], "----")]])
blockingVioTotal2 = lpSum([-30 * homeInRound[tr]
for tr in fulfBlocks if thisSeason.allowBlockingViosInImprove and runMode == 'Improve'])
blockingVioTotal = lpSum([100 * blockingVio[bl['id']]
for bl in blockings if bl['type'] in ["Home", "Hide"]]) + blockingVioTotal2
travelVioTotal = lpSum([100 * blockingVio[bl['id']]
for bl in blockings if bl['type'] == "Away"])
derbiesMissingTotal = lpSum([30 * derbyMissing[d] for d in days])
unpreferredTotal = lpSum(
[home[t, d] for t in teams for d in days if dayHomePref[(t, d)] == 0])
# competitionVioTotal=lpSum([ 100 * competitionVio[(c,d,t)] for (c,d,t) in competitions])
missingGamesVioTotal = lpSum(
[2000000 * missingGamesVio[(t1, t2)] for (t1, t2) in realgames])
# TODO - UNDO CHANGES: missingGamesVioTotal=lpSum([ 2000 * missingGamesVio[(t1,t2)] for (t1,t2) in games])
oldScenGamesTotal = lpSum([wg * x[t1, t2, rd] for (t1, t2, r, wg)
in otherScenGames for rd in getRoundDaysByRound[r]])
totalAttendance = lpSum([attendance[(t1, t2, d)] * x[t1, t2, (r, d)]
for (t1, t2) in games for (r, d) in roundDays])
specialObjectives = 0
specialWishItems = {sw: [] for sw in special_wishes_active}
specialWishVio = {}
optCameraMovement = "Standard"
# tvkitproblem = {}
move2 = {}
newtrip2 = {}
standardObjectives = 1+gew['Home-/Away']*HawVioTotal\
+ gew['Home-/Away']*3*unpreferredTotal \
+ gew['Pairings']*pairingVioTotal \
+ gew['Blockings']*blockingVioTotal \
+ gew['Traveling']*travelVioTotal \
+ gew['Breaks']*breakVioTotal \
+ gew['Breaks']*2*break3VioTotal \
+ gew['Breaks']*1*breakImbalanceTotal \
+ 5*gew['Encounters']*encVioTotal \
+ 5*gew['Encounters']*seedVioTotal \
+ gew['Broadcasting']*broadVioTotal \
+ gew['Derbies']*derbiesMissingTotal \
+ 1.0*tooManyTop4InRowTotal\
+ missingGamesVioTotal\
+ oldScenGamesTotal\
- 0.01*totalAttendance
model2 += standardObjectives
# %%
script = thisSeason.optimizationScript
if script == '':
if useBasicGames:
script += "HEURISTIC\n"
script += "GAME;1-"+str(nRounds)+";0.1;200\n"
if thisSeason.groupBased:
for c in allConferences:
if not c.regional and c.teams.count() <= 12:
script += "GROUP;1-"+str(nRounds)+";0.05;30;"+c.name+"\n"
for cr in range(nPhases):
minIntRound = min((cr) * nRoundsPerPhase+1, nRounds)
maxIntRound = min((cr+1)*nRoundsPerPhase, nRounds)
script = script.replace('\r', '')
print("script")
print(script)
optSteps = [st.split(';') for st in script.split("\n")]
print(optSteps)
# %%
print("Model built now solving .... ")
nRuns = 1
maxSolveTime = 300
if thisSeason.groupBased:
maxSolveTime = 40
mipgap = 0.01
# print ("######## Testing")
# model2.solve(GUROBI(MIPGap=0.0, TimeLimit=120,msg=1))
use_LP_heuristic = False
print(runMode == 'New', useBasicGames, runPatternAssignmentFirst)
nRuns = nPhases
# maxSolveTime = 120
mipgap = 0.0
# mipgap=0.95
# nRuns =1
onlyReopt = True
onlyReopt = False
onlyFewTrips = False
singleTripWeight = 10
if onlyReopt:
nRuns = 0
maxIntRound = nRounds
missing_imp = []
cntr = 0
for st in optSteps:
print(" - ", st)
cntr += 1
if runMode == 'New' and st[0] == "HARDCONSTRAINTS":
for bl in blockings:
blockingVio[bl['id']].upBound = 0
print("blocking tightened : ",
getTeamById[bl['team_id']], bl['day_id'])
for enc in encwishes:
if enc['reason'] == "Seed Game":
encVio[enc['id']].upBound = 0
if runMode == 'New' and len(st) >= 1 and st[0] in ["PATTERNS", "HOMEAWAY", "BASICGAME", "GAME", "GAMES", "GROUP", "TRIPS", "LP-HEURISTIC"]:
newRounds = []
print()
optTarget = st[0]
if len(st) > 1:
for rf in st[1].split(","):
rr = rf.split("-")
if len(rr) == 1:
newRounds.append(min(nRounds, int(rr[0])))
else:
for ii in range(int(rr[0]), min(nRounds, int(rr[1])+1)):
newRounds.append(ii)
newRoundsString = st[1]
else:
newRounds = rounds
newRoundsString = "1-"+str(nRounds)
optsteptime = maxSolveTime
optstepgap = mipgap
if len(st) >= 3 and st[2] != "":
optstepgap = float(st[2])
if len(st) >= 4 and st[3] != "":
optsteptime = float(st[3])
print(newRounds)
if st[0] == "HOMEAWAY":
for t in teams:
for r in newRounds:
homeInRound[(t, r)].cat = LpInteger
if st[0] == "BASICGAME":
for (t1, t2) in games:
for r in newRounds:
gameInBasicRound[(t1, t2, r)].cat = LpInteger
if st[0] in ["GAME", "GAMES"]:
for (t, t2) in games:
for r in newRounds:
for rd in getRoundDaysByRound[r]:
makeIntVar(x[(t, t2, rd)])
print('########################')
print('# SOLVING MODEL '+optTarget+' FOR ROUNDS ' + newRoundsString +
' USING GAP ' + str(optstepgap) + ' and MAXTIME ' + str(optsteptime) + ' #')
print('########################')
# if solver == "CBC":
# model2.solve(PULP_CBC_CMD(fracGap=optstepgap,
# maxSeconds=optsteptime, threads=8, msg=1))
# elif solver == "Gurobi":
# model2.solve(GUROBI(MIPGap=optstepgap,
# TimeLimit=optsteptime, msg=1, Method=2, NodeMethod=2))
# else:
# # for debugging:
# # with open ("model2.txt", "w") as f:
# # f.write(model2.__repr__())
# model2.solve(XPRESS(msg=1, targetGap=optstepgap, maxSeconds=optsteptime, options=[
# "THREADS=12,DETERMINISTIC=0,CUTSTRATEGY=0"], keepFiles=True))
# if model2.status < 0:
# print("Status: ", model2.status)
# if not lowerBoundFound:
# lowerBoundFound = value(model2.objective)
# cntr_rnd = 0
# if st[0] == "HOMEAWAY":
# print(teams)
# print(newRounds)
# for t in teams:
# for r in newRounds:
# if homeInRound[(t, r)].value() > 0.9:
# print('fixing home ' + str(r) + ' : ' +
# getTeamById[t] + " " + str(homeInRound[(t, r)].value()))
# homeInRound[(t, r)].lowBound = 1
# else:
# homeInRound[(t, r)].upBound = 0
# if st[0] == "BASICGAME":
# for r in newRounds:
# for (t1, t2) in games:
# if getTeamById[t1] != "-" and getTeamById[t2] != "-" and (t1, t2, r) in gameInBasicRound.keys() and type(gameInBasicRound[(t1, t2, r)]) != int:
# if getVal(gameInBasicRound[(t1, t2, r)]) > 0.9:
# gameInBasicRound[(t1, t2, r)].lowBound = 1
# else:
# gameInBasicRound[(t1, t2, r)].upBound = 0
# if st[0] in ["GAME", "GAMES"]:
# feedback = "Optimize games...."
# missing_imp = []
# for (t1, t2) in realgames:
# if missingGamesVio[(t1, t2)].value() > 0.9:
# feedback += 'Game missing : '+getTeamById[t1] + ' - ' + getTeamById[t2] + ' ' + str(
# missingGamesVio[(t1, t2)].value()) + '
\n'
# missing_imp += [(1, nRounds, [t1, t2], 50)]
# print(missing_imp)
# print(feedback)
# print("number of assigned games : ", sum(
# [getVal(x[ttrd]) for ttrd in x.keys()]))
# for (t1, t2) in games:
# for r in newRounds:
# for rd in getRoundDaysByRound[r]:
# if getVal(x[(t1, t2, rd)]) > 0.9:
# setLB(x[(t1, t2, rd)], 1)
# print("fixing ", t1, t2, rd,
# x[(t1, t2, rd)].lowBound)
# else:
# setUB(x[(t1, t2, rd)], 0)
# for r in basicRounds:
# for t1 in realteams:
# homeInBasicRound[(t1, r)].lowBound = 0
# homeInBasicRound[(t1, r)].upBound = 10
# awayInBasicRound[(t1, r)].lowBound = 0
# awayInBasicRound[(t1, r)].upBound = 10
# for t2 in opponents[t1]:
# if (t1, t2) in games:
# gameInBasicRound[(t1, t2, r)].cat = LpContinuous
# gameInBasicRound[(t1, t2, r)].lowBound = 0
# for t in realteams:
# for r in newRounds:
# homeInRound[(t, r)].cat = LpContinuous
# for t2 in opponents[t]:
# for rd in getRoundDaysByRound[r]:
# if (t, t2) in games and getVal(x[(t, t2, rd)]) > 0.9:
# setLB(x[(t, t2, rd)], x[(t, t2, rd)].value())
# currentSolution = [(t1, t2, r, d) for (t1, t2) in realgames for (
# r, d) in roundDays if getVal(x[(t1, t2, (r, d))]) > 0.9]
# for r in rounds:
# for t in teams:
# homeInRound[(t, r)].lowBound = 0
# homeInRound[(t, r)].upBound = 1
# for (t1, t2) in games:
# for r in rounds:
# for rd in getRoundDaysByRound[r]:
# makeIntVar(x[(t1, t2, rd)])
# print('Solved Again')
# print('NOW REOPT')
# # %%
# %%